My posts
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22 Nov 24
It’s time to launch! Learn how to deploy your MMO with secure WebSockets, custom domains, containers, and the Godot HTML5 export. -
20 Nov 24
Prepare for deployment by adding polish to your MMO. Refine visuals, fix bugs, and ensure a smooth experience for your players. -
18 Nov 24
As we approach the finish line, we’ll implement friend search functionality and finalize the core features of our MMO. -
16 Nov 24
Let's add a browsable, searchable, hiscore leaderboard to our MMO, so players can see how they rank against others. -
15 Nov 24
Encourage competition! Add scoring mechanics and server-side validation to ensure fair play as players strive for the top spot. -
14 Nov 24
Polish your MMO! Cut down on the jank, add objectives to keep players engaged, and refine game movement for a more enjoyable experience. -
11 Nov 24
Bring your world to life! Learn how to handle player creation, movement, and the game loop with a Golang-powered server. -
10 Nov 24
Implement user authentication with Go sqlc to manage player accounts and secure your MMO. This guide covers everything from setup to integration and security. -
10 Nov 24
Discover the magic of state machines! Streamline your game logic and create a scalable MMO that’s robust and easy to maintain. -
09 Nov 24
What's an MMO without a way to chat with your friends? Learn how to implement an interactive chatroom for your MMO using WebSockets and Protocol Buffers a solid foundation for your MMO. -
09 Nov 24
Bring multiplayer to life! Create a WebSocket server in Go to handle real-time gameplay for your MMO. This tutorial sets the stage for seamless player interactions. -
09 Nov 24
Lay the foundation for your MMO project. Set up Godot 4 and Golang, configure essential tools, and establish basic server-client communication with ease. -
08 Nov 24
Learn how to create an online MMO using the latest tools, Godot 4 and Golang. This series introduces a practical approach to building a scalable, high-performance game while remaining accessible to developers of all skill levels. -
20 Dec 22
Let's get our game out there! -
10 Dec 22
Let's finish up by adding some graphics to our game and allowing players to choose their own avatar during registration! -
02 Dec 22
Let's fix a couple bugs in our game before we polish up the client side and close things off! -
22 Nov 22
Let's turn our chatroom into a proper game by introducing actors who can move about! -
21 Nov 22
How to expand upon our foundation and incorporate a working database and simple authentication system for an MMO built with Godot and Python! -
20 Nov 22
How to begin creating an MMO with Godot and Python! -
02 Oct 21
A clock shows the current time as, say, 4:20. What is the angle between the hour and minute hands? -
16 Mar 21
For Pi Day in 2021, I decided to use a lesser-known method of calculating the digits of Pi. -
04 Oct 20
Storing all of your passwords in LastPass is a great idea, but can be a bit of a pain when you need to authenticate in various places all the time. Here I will demonstrate how your LastPass vault can be accessed with dmenu with a dwm bindkey easily on Arch Linux. -
24 Sep 20
Recently mutt-wizard (mw) removed the built-in option to configure a cron job to regularly sync mail. This article describes how to configure systemd as a replacement to cron for this job. -
14 Mar 20
My brother recently had an interesting question on his introductory analysis assignment. What can we say about an infinite sequence of integers which converges? An intuitive idea which turns out to be quite tricky to prove. -
10 Feb 19
This mathematical proof shows the composition of two injective functions is also injective. The definition of function injectivity and composition is also covered. -
10 Feb 19
This post demonstrates a mathematical proof that the complex numbers cannot be ordered. That is, there is no order we can impose on the complex field C.